About Me
Welcome to my Portfolio! I'm Hans, a penultimate Computer Science (RTIS) student hailing from the sunny city-state of Singapore. I'm in the final phase of my bachelors degree offered by the Singapore Institute of Technology (SIT) and DigiPen Institute of Technology, and I’m expected to graduate in April 2026.
Back in 2020, I graduated with a Diploma in Business Engineering. However, my experience as a former professional League of Legends player made me realize I wanted to build something I was genuinely passionate about. In 2022, I made the transition to Computer Science to pursue that passion.
In 2023, I had the opportunity to intern at Pfizer, which really broadened my perspective on how technology shapes the world. Experiencing firsthand how data science supports the pharmaceutical industry was an eye-opener for me—it showed me how technology can make a meaningful impact beyond game development and opened my eyes to a wider range of opportunities in tech.
Right now, I’m contributing as a Producer, Project Manager, and a Programmer for a product called Snookerina, which is set to be released in Spring 2025. Working with a talented team of 13 students, I support project management, development, and design. Although game development has been a major part of my journey, I’m excited to apply my skills to other areas where I can bring value.
Beyond my technical work, I’ve taken on leadership roles as Tech Lead and External Development Lead for the Google Developers Student Clubs (GDSC) and served as a Student Ambassador for SIT. These experiences have equipped me with a versatile set of skills that I’m eager to apply to a range of projects and roles, from software engineering to leadership and strategic planning.
In my free time, I enjoy reading, exercising, and learning the piano. If you like reading, I would highly recommend Poverty, by America by Matthew Desmond, which explores systemic poverty in the U.S.
Experience
Jan 2023 — Aug 2024
Teaching Assistant
DigiPen Institute of Technology Singapore
Evaluated student assignments, and supported the development of problem-solving skills, and applied theoretical knowledge to practical scenarios.
May 2023 — Aug 2023
Data Scientist Summer Intern
- - During this summer internship, I helped develop an unsupervised machine learning model with TensorFlow and PyTorch, reducing drug formulation processing time by up to 90%.
- - I also processed and visualized 12GB of data using Python and SQL, unlocking 43 datasets and providing actionable insights to research engineers, significantly improving research efficiency.
Aug 2020 — Jul 2022
Counter-UAV Operator, Corporal First Class (CFC)
Republic of Singapore Air Force (RSAF)
I specialized in operating advanced computer systems to detect, intercept, and neutralize UAVs.
Jul 2019 — Oct 2019
Junior Data Engineer
Land Transport Authority (LTA) Singapore
- - Optimized Java & SQL backend to manage Private Hire Car Driver's Vocational Licenses (PDVL) and Personal Mobility Device (PMD) offender records, improving system performance and user data accuracy.
Mar 2019 — Jun 2019
Process Engineer Intern
Land Transport Authority (LTA) Singapore
- - Conducted User Acceptance Testing (UAT) for the State-Court Warrant Section's system, aiding validation and refinement.
Education
Aug 2022 — Apr 2026
BSc (Hons) · Computer Science in Real-Time Interactive Simulation (RTIS)
Singapore Institute of Technology
A four-year direct honours joint-degree programme with DigiPen Institute of Technology.
Apr 2017 — Apr 2020
Diploma · Business Process & Systems Engineering
Projects
Personal Portfolio Website
- - Developed a personal website in 2 weeks using Next.js, React, and TypeScript, styled with Tailwind CSS and Shadcn/ui, and deployed on Vercel to showcase projects and achievements.
Snookerina
- - In development, launching in Spring 2025. Stay tuned!
NeuroTune
- - NeuroTune is an AI-powered FPS aim trainer, developed in Unity and C#, that adapts target size, spawn, and timing in real-time based on player performance, offering personalized training in a 3D environment.
March of the Meows
- - March of the Meows is a 2D turn-based strategy game developed by an 8-member team over 8 months, built on a custom C++ game engine, where players rescue cats and use teamwork to defeat enemies.
Orbital
- - Orbital is a 2D space adventure game developed in C++ using DigiPen’s Alpha Engine, focusing on shuttle traffic management, debris collection with a tractor beam, and strategic upgrades to navigate escalating challenges.
Can't Cee
- - Developed in C with DigiPen's CProcessing Engine, this 2D stealth puzzle game challenges players to navigate through levels while evading enemies, utilizing dynamic lighting and shadow mechanics for concealment.
Copyright © 2024 Hans Ong. All rights reserved.