Hans Ong profile photo

(Hans) Ong You Yang

Software Engineer

I'm a software magician. I cast spells, make products, and sometimes... bugs sneak in as a bonus trick!

Singapore πŸ‡ΈπŸ‡¬
12:49 (UTC +08:00)
Nationality: Singaporean
Languages: English, Mandarin Chinese

Hire me!

I'm Graduating inApril 2026!

Seeking Software Engineering or Product Management roles

Open to opportunities in

πŸ‡ΈπŸ‡¬SingaporeπŸ‡ΊπŸ‡ΈUnited StatesπŸ‡¦πŸ‡ΊAustraliaπŸ‡¬πŸ‡§United KingdomπŸ‡©πŸ‡ͺGermanyπŸ‡¨πŸ‡­Switzerland
Get in touch with me!
LinkedIn

About

Hi, I'm Hans! I'm a final-year Computer Science student at Singapore Institute of Technology and DigiPen Institute of Technology, while also pursuing Product Management and Strategy at Wharton, UPenn.

I'm currently interning as a Software Engineer at GovTech Singapore, building accessible web tools and AI-powered solutions .

I'm passionate about the intersection of technology and business, whether it's building software that solves real-world problems or developing product strategies that align user needs with business goals.

Previous internships:

Tech Stack

All
Frontend
Backend
Database
DevOps
AI/ML
Tools
AWS
C
C++
ChatGPT
Claude
Docker
Express
Figma
Git
GitHub
GitLab
JavaScript
Kotlin
MongoDB
Next.js
Node.js
OpenGL
PostgreSQL
Python
PyTorch
React
Redis
Tailwind
TensorFlow
TypeScript
Unity
Vercel
VS Code
VS Studio

Experience

May 2025 β€” Present

Company logo

GovTech Singapore

Software Engineer Intern

Government Digital Products (GDP) – Oobee

β€’ Full-stack web development of a browser-based version of Oobee, an accessibility (a11y) engineering tool for web crawling

Jan 2025 β€” Apr 2025

Company logo

Stealth Startup (FinTech)

Member of Technical Staff Intern

  • β€’ A fintech startup impacting NASDAQ & NYSE; contributed to scalable payment systems and API integrations.
  • β€’ Built and iterated on payment network APIs and internal developer tools for a stealth fintech startup.
  • β€’ Collaborated with founders to design product architecture and user onboarding flows.
  • β€’ Led technical research on payment integrations and API security.
  • β€’ Received full-time return offer.

May 2023 β€” Aug 2023

Company logo

Pfizer

Data Scientist Intern

Biopharma - Oncology

  • β€’ Developed and deployed machine learning models in Python using TensorFlow and PyTorch to detect anomalies in drug formulation data, reducing process time by 90% and increasing production efficiency.
  • β€’ Implemented PCA & clustering algorithms to analyze 12GB of experimental data, enhancing predictive accuracy by 20% and reducing false positives by 30%, leading to fewer errors in drug formulation decisions.
  • β€’ Integrated models into a real-time monitoring pipeline, automating anomaly detection and reducing manual oversight by up to 70%, enabling data-driven decision-making for R&D teams.

Aug 2020 β€” Jul 2022

Company logo

Republic of Singapore Air Force (RSAF)

Corporal First Class (CFC)

β€’ Served 2 years of mandatory military service in Singapore, specializing in operating advanced computer systems to detect, intercept, and neutralize UAVs. πŸ™‚

Jul 2019 β€” Oct 2019

Company logo

Land Transport Authority (LTA) Singapore

Data Engineer

Traffic & Road Operations (TRO) – Enforcement

  • β€’ Developed predictive analytics models using Python & SQL to identify 10K+ delinquent drivers & predict repeat offenses, enhancing risk assessment & fraud detection.
  • β€’ Designed interactive Tableau dashboards to provide real-time risk insights, influencing regulatory policy decisions & government enforcement strategies.
  • β€’ Optimized Java & SQL backend, improving system performance & data accuracy for 500K+ driver records.

Apr 2019 β€” Jun 2019

Company logo

Land Transport Authority (LTA) Singapore

Process Engineer Intern

Traffic & Road Operations (TRO) – Enforcement

  • β€’ Automated workflows in VBA, increasing efficiency by 99% and improving operational effectiveness by up to 10%.
  • β€’ Streamlined processes by identifying inefficiencies, cutting customer wait times by up to 60%.
  • β€’ Conducted User Acceptance Testing (UAT) for the State-Court Warrant Section's system, aiding validation and refinement.
  • β€’ Received full-time return offer.

Projects

Screenshot of Personal Portfolio Website

Personal Portfolio Website

  • β€’ Developed a personal website in 2 weeks in September 2024 using Next.js, React, and TypeScript, styled with Tailwind CSS and Shadcn/ui, and deployed on Vercel to showcase projects and achievements.
  • β€’ Continuously improving the website by applying lessons learned from work projects and personal exploration β€” from backend performance tuning to frontend design refinements.
  • β€’ I'm planning to eventually (when I have the time) to integrate a blog section to publish technical write-ups, thought processes, and lessons learned, and sharing insights along the way.
React
Next.js
TypeScript
Tailwind CSS
Shadcn/ui
Vercel
Web Development
Screenshot of Snookerina

Snookerina

  • β€’ In development, launching in Spring 2025. Gameplay preview available!
C++
C#
OpenGL
FMOD Studio
GitHub
Jira
Custom Game Engine
Game Development
3D
Screenshot of NeuroTune
  • β€’ NeuroTune is an AI-powered FPS aim trainer, developed in Unity and C#, that adapts target size, spawn, and timing in real-time based on player performance, offering personalized training in a 3D environment.
Unity
C#
Python
GitHub
AI
FPS
Aim Trainer
Human-Computer Interaction (HCI)
Game Development
3D
Screenshot of March of the Meows

March of the Meows

  • β€’ March of the Meows is a 2D turn-based strategy game developed by an 8-member team over 8 months, built on a custom C++ game engine, where players rescue cats and use teamwork to defeat enemies.
C++
C#
OpenGL
Lua
FMOD
GitHub
2D
Custom Game Engine
Game Development
Screenshot of Orbital
  • β€’ Orbital is a 2D space adventure game developed in C++ using DigiPen's Alpha Engine, focusing on shuttle traffic management, debris collection with a tractor beam, and strategic upgrades to navigate escalating challenges.
C++
C (Programming Language)
FMOD
GitHub
2D
Game Development
Screenshot of Can't Cee
  • β€’ Developed in C with DigiPen's CProcessing Engine, this 2D stealth puzzle game challenges players to navigate through levels while evading enemies, utilizing dynamic lighting and shadow mechanics for concealment.
C (Programming Language)
GitHub
Game Development
2D

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